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-
- > Hi Doug,
-
- Hi,
-
- > I have downloaded the POV 3 archive for TOS, It's made by
- > I guy in Poland and it's looke to be realy good. I couldn't
- > get it to work though. :-\
-
- Ok..
-
- > But it's a very early version so it will probably get fixed.
-
- Yep.
-
- > Well, it uses a GEM interface and it renders the picture in a
- > window to allow you to run it under a multitasking system. It
- > works in all resolutions from 2bit to 24bit using dithering.
-
- Hmmm. Fair enough - nothing wrong with that, but I'd really like
- a TOS shell version. It's easier to plug into things and I'd like
- a TC preview when I'm developing a picture. Even using the DOS
- PC version, 256 colours is a bit too grainy.
-
- > I think also that it uses a shell to enter the parameters (probably the
- > same as it renders the picture in), like running a TOS program in a
- > window.
-
- Well, the PC version has a file 'povray.ini' and you stick all your
- parameters in there. The rest is CLI - like the original. This is why
- it could all be driven easily from a TOS core with a GEM shell around
- it if necessary. That interface thing is a bit superfluous.
-
- Unless of course this guy is porting the Windows or Linux windowed version?
-
- Hmmm...
-
- > It's rather big, 1.9MB compressed I think and no sources. The executable
- > we over 1MB in size.
-
- Sounds about right. The PC exe is huge.
-
- > But as I said, I havn't been able to test it yet as it crash. 2 bombs.
- > :-(
-
- Check your povray.ini file.
-
- Also make sure you pass things like this:
-
- povray -isource.pov -oout.tga +ft -q9 -a
-
- And you should be ok. Otherwise, it's screwed. :)
-
- > BTW. I another message to you I think I have mixed up Neil Stewart and Dave
- > Murphy. :-)
-
- I'm falling behind on my mail again (got 66 mails last monday morning), so don't
- be surprised if I miss some completely. :)
-
- Doug.
-
-
-